Visually impaired people must use largely text-based Assistive Technologies
to access the Web. The Web developers must understand how these technologies
operate in order to create compatible contents, which must comply
with the Web Content Accessibility Guidelines (WCAG) of the W3C/WAI
(World Wide Web Consortium/Web Accessibility Initiative).
Some of the Assistive Technologies used are screen readers, magnification
software and Braille display. These technologies offer partial alternatives
to the graphical representation of information, such as graphs, 3D
objects, and images. However, these representations contain a lot
of information which cannot be easily interpreted by screen readers.
They are commonly used by sighted people to present information or
exchange ideas more effectively.
Traditionally, to present graphs and images to blind and visually
impaired people, tactile diagrams are used. They can explore the diagrams
through the touch sensation of their fingers. Touch or haptic sense
is much more effective than speech or audio when exploring a graph.
It is an active process in which blind people can have control rather
than just being told by the description through speech. However, through
extensive testing with blind computer users over several years and
in different countries, it is known that presenting graphical images
in tactile form to them is still problematic in the absence of informative
annotations, though still preferable over speech and audio.
As haptic devices become commercially available, research has been
conducted to apply them to the computer-generated graphs. In the previous
Framework programme, research projects such as GRAB has investigated
the use of haptic interfaces to allow blind people to have access
to the 3D computer graphics. Other EU projects such as TIM have tried
to present graphs by using Braille display and tactile boards. Other
research projects have also investigated the use of multimodal interfaces
to present 3D virtual environments to blind people.
Benefits of multimodal representation have been seen from the research
findings of those projects. Therefore, the research effort in this
project will be put on to the use of multimodal representation to
make graphs, 3D objects and images accessible.
The specific objectives in this area include:
- Developing techniques that will convert existing non-accessible Web
contents into accessible forms according to the user's need.
- Investigate multimodal representation for different contents, different
applications and different user disabilities.
- Producing guidelines for creating multimodal representation and toolkits
for developers to create accessible Web contents in general and images
in particular.